I have done plenty of googling but I cannot for the life of me find a 60fps hack/patch for this game despite there being so many video showcases of it. by Ellie and Zariel Additional credit to Will Brooks <3, https://www.reddit.com/r/DolphinEmulator/comments/dbx7m1/skyward_sword_gamepad_controls_map_accounts_for/, So sorry for the insanely delayed public response for this onePlease understand that we know about it and are very keen to hear if someone has a new gecko code or a new kind of solution for this issueYou guys are so great that you keep bringing me back from the dead to update this super old tumblr, I’ve just written up a post to address thishttps://skyward-sword-remastered.tumblr.com/post/186492327396/forget-the-dof-hack-we-gecko-now. A lot of people think that the game running at 60VPS is the same thing as 60FPS but it isn't. Do note that reverse engineering chops may be needed for some games more than others.

Where do i put the depth of field hack on dolphin 5.X? Just wondering where progress is... Open Dolphin > Config > ‘General’ Tab > ‘Enable Cheats’ needs to be checked, Make sure you have set up your games directory so you can see Skyward Sword in the main dolphin window, Go to Gecko Codes tab, click the ‘Edit Config’ button at the bottom, Paste in the following text in the .ini file that opens in notepad (or your default text editor), Check “Art Style Intensity Modifier” box under Gecko Codes tab, then Close[/color]. Super Mario Sunshine is an absolute joy to play at 60 FPS, and fans of the game should truly enjoy the work put forth.

Hopefully with the potential power of these patches on full display, Dolphin will see more patches and better versions of the existing patches in the future! While its sequels on the Wii, Super Mario Galaxy 1 and 2 run at a fluid 60 frames per second, Super Mario Sunshine is only a 30 FPS (or 25 in PAL) game. Thirdly, Dolphin's audio timings are modified to run at half speed; so the game also sounds normal at double speed. Pikmin 2 is completely playable with just the patch, but some cutscenes seem to play at double speed.

This actually makes the gameplay run half speed at 30 FPS. 2. 24. Skyward Sword will look more like an impressionist/watercolour painting. save. hide. It's just post process interpolation. Ellie has informed me that she’s making progress to finalize the current batch of textures. [Gecko]$Sharp background [CosmoCortney]04593564 3F800000*The Background and many other things don’t look that blurred. Sorry but the artist behind this project is not responding to messages so this project has basically halted.Sorry about this but I hope we can get y’all a bundled final version of everything she got up to. By applying patch into Dolphin's INI and then enabling it, along with the steps above, Super Mario Sunshine will run at 60 FPS. 3F00=highest visible effect. 0x804167B8:dword:0x40000000 - 120 FPS hack for those with high framerate monitors.