To start, simply click on the button to generate a random description.

Attribution is appreciated, but not required.

You're not allowed to use the images in a different tool, resell them, pass them off as your own, and so on. (Find out more). As mentioned, this tool is meant mostly as a source of inspiration, but the images can be used for non-commercial projects as well, as long as it isn't another castle creator or other similar piece of work. In the last twelve hours, this generator has been used to construct 3387 dungeons and 827.9 MB of images. We've collected map generators, dungeon generators, NPC generators, and more all in one place. For example, the bottom layer could be used for the furthest castle wall.

This description, like most description generator, keeps the overall look fairly vague. Simply right click it, select 'save as' and name it what you wish. You're free to use names on this site to name anything in any of your own works, assuming they aren't already trademarked by others of course.All background images part of the generators are part of the public domain and thus free to be used by anybody, with the exception of user submitted backgrounds, images part of existing, copyrighted works, and the pet name generator images.

As for commercial projects, it's fine to use a finished castle in a book, pod-cast, or other piece of work as a visual aid.

The one below it is a background layer however and only used for colors and images (more on that later). Each layer can also be toggled, this makes accessing the elements on the lower layers much easier. To get rid of a single piece simply select it and click the 'delete selected' button. Once it's on the map you can resize the piece, drag it around, delete it and even copy it. In the last twelve hours, this generator has been used to construct 3387 dungeons and 827.9 MB of images. Please consider supporting this project on Patreon☕! Click one of the buttons to create a new city map of a desired size.

If you need more building space you can use the set width and set height input fields and buttons to change the width and height of the canvas. Up to 4 castles can be saved using the save buttons. City Viewer 1.0.1: gable roofs and .obj export, 0.7.2: Lots of (mostly) small (mostly) visual changes. ), and so on. Made with Haxe + OpenFL, the source code is available here. This way it's far easier to add items of the same size to your map. Simply click the "Save local" button to have the code create a text file with all the castle code in it, then click on the download link to download it directly to your computer. As of right now there are 4 building colors, and 5 roof colors to pick from.

If you're unsure if your use is allowed, send me a message.

So make sure you're working in the size you want. This method makes sure there's no risk of losing all your data in case your browser data is wiped, for example, but it does mean keeping track of your downloaded file. Note that resizing the browser will mess up the positions of all the elements you've placed.

This generator is also available at fantasycities.watabou.ru where you can copy and share permalinks to specific maps, in other respects there are no differences.

You click on the categories to view the various pieces and then click on a piece to add it to the map. Your art here?

🏙️ To view a 3D model of a city export it as JSON and import the file into City Viewer. The description generators are mostly meant to give you some creative inspiration, which usually works best if you can play around with adding the more important details yourself. This description, like most description generator, keeps the overall look fairly vague. Unless you do heavy pie charts, need crazy shading in individual cells, or or do a lot with macros, I recommend it over excel. By toggling 'grid snap' on all pieces will stick to a grid when you move them.

Castles, especially fantasy castles, can look very varied, not just in atmosphere (dark, magical, etc), style (Arabian, European, Asian, Elvish, etc), but also in shape (square, t-shaped, h-shaped, etc), location, height, depth (partially underwater, inside a mountain, etc.

This way you won't accidentally resize images when you don't want to.

Don't like the description?

You can use maps created by the generator as you like: copy, modify, include in your commercial rpg adventures etc. This way you don't have to worry about which item you add first as the order of layering can be changed at all times.

The different layers help with making sure there aren't too many elements at one spot you have to deal with.

Perhaps small doodads like cranes, crates, fires, and market stands, for example. Press Enter to generate a new mansion.Press Shift+Enter to generate another mansion with the same ground plan.. Z - generate a small mansion; X - generate a medium mansion; C - generate a large mansion; Camera keys:

Why make everything from scratch when these DnD generators can help you with the heavy lifting?

The place has been lost to the wilds, and must be cleared of its "inhabitants" before they can take control of it.

On the newer, second site (RollForFantasy.com), Wait, there's even more! The generation method is rather arbitrary, the goal is to produce a nice looking map, not an accurate model of a city. 👉For development news and related stuff please check a dedicated reddit community. This also helps with making sure your background image fits better.

The generation method is rather arbitrary, the goal is to produce a nice looking map, not an accurate model of a city.

All other original content is part of FantasyNameGenerators.com and cannot be copied, sold or redistributed without permission.

You click on the categories to view the various pieces and then click on a piece to add it to the map.

This application generates a random medieval city layout of a requested size. This castle creator tool allows you to create a relatively simple, (mostly) 2D view of a castle, as well as towns, settlements, outposts, and anything else your imagination might come up with. But for now there's plenty to play around with, and a whole lot you can create. Castle/Keep Layout My party is coming into a small castle/keep. Simply crediting the site is enough. If there's a demand for more, more will definitely be added in the future. This website exists thanks to the contribution of patrons on Patreon.

The Procgen Mansion Generator produces large three-dee dwellings to toy with your imagination, offering various architectural styles and other … Once it's on the map you can resize the piece, drag it around, delete it and even copy it. It's an easy to use tool as well, but below are the instructions in more detail in case you need them. Simply click again to get a new one. More colors are also an option.

Most of the following commands/options are accessible through the context menu. The first is the image input in which you can add any url in order to add an image hosted online to the generator. Using this site means trees will be planted.

Even just disabling your adblocker will help (it's only text and plain image ads I promise).

Now you can use the "Choose file" field to upload your castle data and use it in the future. This description generator will generate a fairly random description of a castle. Some aspects of the descriptions will remain the same, this is done to keep the general structure the same, while still randomizing the details. Maybe in the future I'll use its code as a basis for some game or maybe not. Once saved, you can load the saved castle any time you want even after closing your browser.

There are 3 layers on which you can add map pieces. Maybe in the future I'll use its code as a basis for some game or maybe not. At the moment this tool is focused on walls, battlements, various buildings, and some roof styles. There are 2 input fields for the background layer.

This application generates a random medieval city layout of a requested size. Credit will be required, and very much appreciated. The middle layer for homes and buildings, and the top layer for the closest castle wall. If you're still lost in terms of inspiration, there's always Google images. Right-click to add a landmark.

Castle description generator. When you click on a piece you've added to the map not only will it be selected, and thus gain an orange border, the piece will also be moved on top of all other pieces within that same layer. The point of the layers is to make it easier to add images on top of each other. Copyright© 2012-2020 FantasyNameGenerators.com.

That's all there is to it. If you wish to save the castle you've created, all you have to do is click the 'Turn into image' button and an image will appear below it that looks exactly like what you've created.