Generally speaking when facing a tribal army(mostly light infantry) the battle will be lost as soon as the heavy infantry get into melee. Your vassals will dislike you to begin with, but they'll start converting to feudalism over time. You must log in or register to reply here. Tribal vs Feudal. My problem is with Hosts, seems like Norse unlanded children love to become adventurers get like 100 boats and a few thousand troops and then they raid their homeland. Ive had some go for a really long time with no results whatsoever, but then that priest will die off and I appoint another and then lands start converting rapidly. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers. © Valve Corporation. Tribal vs Feudal and many other questions :D. Hello guys I'm completely new to this game and I've just started playing after watching all tutorial videos from Arumba. When you start going feudal, your armies are pretty much gonna poof. Press question mark to learn the rest of the keyboard shortcuts.
Being able to raise 3k men in your capital county is amazing considering most of the ai's decision making disregards the fact light infantry doesn't fight. Feudal empires have access to Viceroyalties and Imperial Administration. I feudalized my Wendish empire and changed from 30k Levies to 6k. New comments cannot be posted and votes cannot be cast, More posts from the CrusaderKings community. Generally, tribes are pretty cool and viable in the early game as they give you the ability to churn out tons of warriors from thin air and make loads of money through raiding (to do serious raiding from ireland, you should research the seafaring tech and try to build shipyards so you can get boats) but later on they will start to lag behind due to relying on large numbers of poor quality troops and raiding will become less useful as everyone starts seriously upgrading their fortifications. All trademarks are property of their respective owners in the US and other countries. share. The fact that you can spend renown to build military buildings, soldiers, and just declare war on anyone seems like a bit of an antithetical system for this game. It lowers your prestige, which lowers end-game scores, and can give vassals lower opinions of you (you get +1 opinion for every 200 prestige YOU hold, up to a maximum of +10 at 2000 or more). Press J to jump to the feed. 50% MA is also a bit difficult, but just raid the entirety of the coastline of Brittania, and you should be good. I thought you could only pillage counties of other religions...Crap. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. The way I see it, tribalism has a high ceiling, but a low floor in terms of potential; being able to access, indirectly, the full garrison of every county that is under the control of your kingdom is a gigantic plus, but if your vassals don’t like you, then having access to few or none is a gigantic hinderance, especially in the absence of feudal levies. I have some of the DLCs so I started as tribal chief in Ireland.
Tribal armies do not incur "Raised Levies" opinion penalties until you get to High Tribal Organization, Calling your tribal vassals to war will never give you a Called to War -25 opinion modifier, New comments cannot be posted and votes cannot be cast, More posts from the CrusaderKings community. You want your buildings at level 2 or 4. Español - Latinoamérica (Spanish - Latin America). I upgraded to stone fort in my capital and now I have the option to adopt Feudalism. The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. You should remember, however, that as a tribal you can only raid bordering counties (unless you follow norse religion). Apart from that, doesn't really matter if you're petty king or king.
wait at I think medium tribal authority until you are fully ready to go feudal. This is a huge boost. Not much point raiding other tribes, go for the civilized lands (preferably small independent realms which can't defend themselves). hide. Otherwise they'd just be worse versions of more developed parts of the world. Sure, at some point, the Feudal realms would catch up to you in terms of military power, but when? But at feudal, you can get all these up at least one more level, as well as cavalry/culture specific buildings.
1. As you are in Ireland, you have plenty of neighbours, therefore plenty of targets to pillage.
This bypasses technology so you can have second level of most important castle buildings, while your tech allows for first level at most. I had 5k moneys saved up, spend them all on economic buildings and still could not raise all my armies without going into debt. Please don't forget to If you enjoy watching Re-enact the Crusades, defend against the Mongol onslaught, and form feudal nation-states Struggle with the Pope for control of the bishops Relive the Middle Ages with up to 32 other players in a competitive multiplayer mode. The tribal army would have to massively outnumber the feudal to stop the fight while still in skirmish. Feudal has access to inheritance laws other than Elective Gavelkind. New comments cannot be posted and votes cannot be cast. So you lose concubinage upon switching to feudalism? You won't get much from the main holding (tribe) but you will get plenty from the temple that is in every province in ireland. Though you could try to stay tribal all game as a challenge. Majority of my realm is already germanic so really no religious revolts.
© Valve Corporation. JavaScript is disabled. So what's better? I also made the point of conquering many rich feudal provinces in the south all the way to Byzantine and keeping them to myself. Reforming the Norse pagans can be difficult - you need high religious authority, or hold all five holy sites, and if you're past (I think) the year 900, this can cause the creation of holy orders against you. I've gone feudal as the Russian Empire in the mid-900'es, and had no issues at all, not a single rebellion or invasion. Also, tribal holding upgrades do not convert to feudal holding upgrades as they did in CK2, so no need to max out tribal holdings outside of reinforcing your levies and economy. All rights reserved.
But at some point, you'll have to feudalize to move up and become more than … I upgraded to stone fort in my capital and now I have the option to adopt Feudalism. But you don't really spend your prestige on anything else, whereas gold will drain out of your coffers on all sorts of things, and can have a lower income anyway as a tribal ruler. Also, raising those 6k would put me at -25g/month.
You must log in or register to reply here. Tribal has access to Tribal Organization laws, which determine whether your "vassals" provide levy troops or fight as allies, whether you can revoke titles, and whether you can adopt a different government type. For example, a count in France may vote for a candidate as the king of Ireland and another as the king of Scotland, if he is a vassal of the king. level 1. But that's heresy. Tribal levies are increased by the number of empty holding slots in a province. So far I claimed the Petty King Title and own 3 counties. Tribal has access to the "Raise Tribal Army" decision, granting 2500 troops for a cost of 500 prestige. If you're at level 3, you still just get a level 1, so you wasted prestige/gold to get it to level 3 tribal.
Really all this is light vs heavy troops, although I'd ASSUME heavy troops would always be better it really doesn't matter. At level 2, they convert to a level 1 something in Feudal, and at level 4 they convert to a level 2 something in Feudal. Tribal Stewards can be ordered to "Settle Tribe", spreading your culture to the target province, or "Build Legend", generating prestige and occasionally producing a small army of warriors.
This thread is archived . Feudal Vs Tribal. Thanks for all your messages. The tribal army would have to massively outnumber the feudal to stop the fight while still in skirmish. Or go and sack Roma - you're not a real viking if you haven't burned the Papacy to the ground (destroying a holding in the process) at least once. In this Crusader Kings 3 guide we'll be looking at what makes Tribals tick, and what you need to do to rise above and join the ranks of the Feudal lords. Feudal Chaplains can be ordered to "Study Cultural Tech", increasing the rate at which cultural technology spreads into a province. I found it great that as tribal, I was able to build buildings for prestige and not money. Braunschweig is a bitch, and can cause Holy Orders, so be careful. I made some raids and sometimes it happens that I get 0 gold from sieging.
Don Felipes. I found it great that as tribal, I was able to build buildings for prestige and not money. In your case I strongly recommend reforming the Norse faith and becoming the falkyr, being able to call your own great holy wars in the late game is essential for proper blob expansionism, assuming that you have enabled defensive pacts. Crusader Kings III Available Now! I checked if there are resources and there were, so I don't really understand that. Low incomes are typical for tribal holdings. I dunno.. but if I notice that conversions that occuring, I will either get a new priest, or reassign that priest to another land that needs converting and then it works again. Properly wielding tribalism in the early game will let you easily stomp almost all of your enemies, however, I would also say that feudalising as early as possible is best, as long as your realm is ready for it. Gavelkind will still reduce your power if you have multiple sons, but it will not split your realm so long as you have only one top-level title. The current split feels very artificial. You'll also get significantly more retinue power, more taxes, more passive prestige collection, and the ability to construct more than a single non-temple holding in each county. Can you achieve fame and fortune for your noble family, or will your names be forgotten to history? Also Raiding… because who doesn't love pillaging temples? For a better experience, please enable JavaScript in your browser before proceeding. And nobody really likes Gavelkind, because it ruins all your plans, and needs planning around to avoid long-term issues. Should i do that or shall I stay tribal?
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I'm wondering if technological progression and religion wouldn't be enough to mimic tribal vs feudal.