I mean to be honest, I haven't gone out and looked myself, I just thought that's how they were implemented.   Your previous content has been restored. PBO errors are not related to this mod. They don't need an additional nerf on how long it takes to saw through them. I don't expect a quick snip snip and im in. modding it is 100% fine, just make sure you're not copy/pasting code or completely repacking it. } What if we disallowed offline hoarding? Description. @keyframes anim1927{ The Lock Pick is a type of equipment in DayZ Standalone. Is it because Dayz Expansion? There's no reason we should be protecting a hoarder mentally within this community. Hello roleplayers. The blue door building also drops cinder locks and mortar. If you believe your item has been removed by mistake, please contact, This item is incompatible with DayZ. I can get behind an enemy's gate, the gate has a CodeLock and there is no action at all I can find to destroy this gate or make it a fence and hammer it down (I need this gate removed).

Is it okey to mod parts of the code to translate all the prompts to my language? @Flakster thank you dude ;) I love to play in realistic way so for me was not a probleme to use my code everytime. The basebuilding is hilariously unbalanced. Hostages should comply with their hostage takers under the risk of breaking the NVFL rule. Helicopters, Boats and more are now available. I actually agree though, we should go back to vanilla lock cutting, it's a bike chain, it doesn't take a whole lot of time to cut through it, and as it stands with actual bike chains in real life. Plus 1. Thank you for your mod. VPS services are all different so I can't really help other than that. By There is also 3 barns in the area where you get a lot of sledge hammers and also chances for chainsaws.

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Although the three full circles is a little much, as these locks are a little more rare i'd even be ok with maybe 2 rotations, but even then it takes a long time. font-family: 'Special Elite'; I can get behind an enemy's gate, the gate has a CodeLock and there is no action at all I can find to destroy this gate or make it a fence and hammer it down (I need this gate removed).

What collection do you mean, if I want to include this mod on my server. } This is frankly absurd, and goes far, far beyond the realm of reasonable expectation. It should go back to how it was before. } Doesn't let me start my server if I run this anymore, Что там произошло после обновы? It is only visible to you. well thats not the problem as i have done it numerous times and still same problem. Home » Code Lock. I probably won't need to get into there for a while (next time I want to go to the driving range I guess) so I'll probably just pick up a set next time I'm at the hardware store, that or maybe I'll have found the combo by then. Press question mark to learn the rest of the keyboard shortcuts.

Yes, hoarding items sucks but making base-raiding difficult doesn't have to make it impossible.

DayZ> Workshop > Room Service's Workshop > Code Lock This item has been removed from the community because it violates Steam Community & Content Guidelines. Reverting back to the vanilla DayZ codelock sawing mechanic would mean people would go through a lock in a minute, so as long as we stick to the current time required to saw through a lock (with one saw) I'm fine with removing the DayZRP codelock sawing mechanic until our fine dev team fixes the issues.

i set in config all on false but when im in front of the tent i have 2 choices : F open locked door and F (hold) managed lock. When placing the lock onto a fence, a UI will appear allowing you to set a code for that fence, same goes for unlocking Locked doors unlock after a server restart. a[data-uid='1927'], It's a roleplay server, not a lootplay server.

I say no because I want there to be only Digital Locks and no more Bike chain locks BUT make sawing locks 10 or 20 min. Both work with the other disabled but wont work when both are active. I'm new to this :), Any reason why the lock stays in my hand when i try to place it on a wooden gate. Press J to jump to the feed. was just wondering if code lock needed to be towards the beginning of the list of mods or anyone knew if any mods had to follow the codelock mod and not be before it. Side Note: Bike Locks and Dig locks should take 5-10 minutes to saw through. Let's face it, we all want the Digital locks because of the convenience over those annoying bike chain locks. I believe that offline raiding should be against the rules - as it does not facilitate roleplay in the slightest and taking into account a majority of lock-sawing/base-raiding combos take place when the group is offline/absent, these go hand in hand. LOL. Like @Ducky said, they're used to deter people from simply walking in and/or as a short-term solution for locking your gate. I am aware that digital codelocks were implemented for streamers so they could safely enter their codes or what not, fair enough. Or multiple rotations for one codelock but the same time in total. Would gode mode come in handy for this scenario? Side Note: Bike Locks and Dig locks should take 5-10 minutes to saw through. You need to sign in or create an account to do that. Depends if the server has raiding enabled though. All rights reserved. I am similarly of the belief that this server should focus on character interaction. Look at what the server mods are, Base destruction IS enabled.

so with locks broken and such are staff ok with a section of wall being smashed untill this is fixed.

Bike Locks on the other hand can be seen being put in, picked up by others, and take forever to put in. That way, the efforts of both parties are accounted for through the timesinks of building/crafting. The chain isn't actually there to make the theft take longer, the chain is there to turn away easy-going thieves that do not carry tools. Bike Locks on the other hand can be seen being put in, picked up by others, and take forever to put in. I assume it's an issue with the keys. This website is not affiliated or authorized by Bohemia Interactive a.s. Bohemia Interactive, ARMA, DAYZ and all associated logos and designs are trademarks or registered trademarks of Bohemia Interactive a.s. from { A simple bike-lock shouldn't take 30 minutes to saw through but 5 to 10 minutes at most. do I have to find the item somewhere on the map, like anything else? MyDayZ2020-09-16T12:42:33+01:00September 16th, 2020 12:42 PM|, MyDayZ2020-09-08T13:33:39+01:00September 8th, 2020 1:33 PM|, MyDayZ2020-07-07T11:53:33+01:00July 7th, 2020 11:53 AM|, MyDayZ2020-07-02T13:59:07+01:00July 2nd, 2020 1:59 PM|, MyDayZ2020-06-30T15:35:00+01:00June 30th, 2020 3:14 PM|, MyDayZ2020-11-05T16:53:24+01:00November 5th, 2020 4:53 PM|, MyDayZ2020-11-05T16:09:49+01:00November 3rd, 2020 4:05 PM|, MyDayZ2020-10-29T18:05:27+01:00October 29th, 2020 6:05 PM|, MyDayZ2020-10-27T16:44:39+01:00October 27th, 2020 4:44 PM|, MyDayZ2020-10-22T13:46:51+01:00October 22nd, 2020 1:46 PM|, MyDayZ2020-10-22T13:51:26+01:00October 22nd, 2020 1:36 PM|, MyDayZ2020-09-08T13:40:05+01:00September 8th, 2020 1:26 PM|, MyDayZ2020-08-18T13:43:59+01:00August 18th, 2020 1:43 PM|, MyDayZ2020-06-24T14:35:33+01:00June 24th, 2020 2:35 PM|, MyDayZ2020-06-11T11:03:53+01:00June 11th, 2020 11:03 AM|, By MyDayZ|2020-07-25T20:13:07+01:00July 25th, 2020 8:05 PM|, DayZ Expansion is a mod that brings a lot of new features and content into DayZ and changes the way DayZ is played, the mod contains many [...], By MyDayZ|2019-05-22T14:16:21+01:00May 22nd, 2019 2:11 PM|, Code Lock is used in Mydayz Server Introduction This is a completely re-vamped, UI-based, Combination Lock.When placing the lock onto a fence, a UI will appear allowing [...], Anything in here will be replaced on browsers that support the canvas element. a[data-uid='7955'] span { That's more than the bottom 4,200 combinations put together.

I say that because of the new changes to how bike locks work we should drastically lower the cutting time on 3 and 4 dial combo locks, and remove the hacksaw ruining each time, but rather change it so that the hacksaw just takes damage with each stage. This takes away the ability of guessing the code lock too, fuck it, who cares. This has been turned off Im afraid :( thanks anyway. I agree that with DayZ's changed its waaaay over the top. However, you can not dismantle the structure frame if it has a lock on it, which again, makes it overpowered. I don't think it is intended, but gives a bigger chance for getting caught in the act. A multi-dial combination lock with a chain long enough for wooden logs of constructed gates. No longer will you have to scramble to lock a gate that gives access to your base.

50% { font-family: 'Marck Script'; the prompt is showing, lock attach correctly => lock can be open with the code the prompt is showing, lock attach correctly, restart server => lock can be open with the code ! Currently, if a gate has a lock of any kind on it, you are able to dismantle the face planks, top and bottom. You can post now and register later. There are also tons of configurable settings for this mod including logs, raid All trademarks are property of their respective owners. Huh, yeah I definitely looked past that. Suggestions.

New gun rack & weapon cabinet now available ! But 30 minutes a lock when some bases require going through multiple gates to get in? I agree it is ridiculous. Geez. text-shadow: 0 0 1px #ff0000; Ok just got it working and only thing I can figure I done was i disabled the VPPAT and got in the game and used a codelock to test that it was working, I unsubscribed from VPPAT and deleted all files from my client side(My PC) and then re-subscribed to VPPAT and enabled it back on the server. I've said it for months, I'd love a craftable, specialised tool that takes time and effort to make but can cut through multiple locks before ruining, with less time than your average hacksaw. Anyone can open a locked door simply by punching it about 50 times. It is only visible to you. do we know how long it takes now to break down a wall? Display as a link instead, × I have deleted and resubscribed, and redone the whole process a few times and the same thing.

I have the same problem of @RIP ZED, I can pun codelock on tent. Dayz Expansion Mod. You do not have permission to vote in this poll, or see the poll results. @RoomService, a suggestion for you. I was going to say the same thing. Zanaan, February 13 in logged in and its all working. Thank you! to { ×

I think those codelocks should offer increased protection as they do, but they are too common as it is, so I've cut their spawnrate to 1/4th of previous one. MyDayZ Server: New items, radiation zone & more …, hey falcon awesome mod but i cant see the traders for some…, I WANT A TELEPORT COMMAND FOR PLAYERS LIKE RUST TO GO TO…, @septicfalcon I Love your videos BUT ever since maybe a year back…. I think code locks was a good addition to the server and think it’s realistic on the time it takes to break them. most the other mods worked fine, only the codelock, codelockRSaddon, and some raidschedule mods are giving me the issue. While this mod was added as a Quality of Life improvement, mainly for streamers, I'm okay with it as it should've been just a different lock that offers an easier input method.

Assigned To. If possible, the timer should be reduced to 10-15 minutes.

Dig locks are already broken with automatically being able to open them and guaranteeing a secure code. Инет перековырял ничего не помогает. This is because the way the locks work now, you have to saw it 3 times, each time with the lock degrading, but each time the saw gets ruined. if you do not type in the correct code too many times whilst raiding another players base will the lock kill you?? If you so desperate to get into somebody's base, get ready to RP for it.