Manage an empire or EXPLORE space in first person. I will purchase the other ship's and proceed to follow those instructions. b) From the start of the game buy 6 miners for each faction (assuming you aren't going to war with one of them) to Sector Automine. Fortunately I spent some time poaching from other ships and had a back-up 3 star that worked out. Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. Also, I recommend mods if you want to have competent employees within your lifetime. I was going to assemble a station however I'll ditch that idea and re-direct my efforts to the above plan. Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. This mod aims to bring the Star Wars Galaxy into the X4 universe, ships, locations, at the highest quality possible, giving you a chance to live the Star Wars universe where you explore, trade, fight, Learningallthethings and Training Exercise are both very good for that.
Hiring crew in X4 Foundations is crucial for your success in the game. They make so little money for me, but they do move goods around, which can keep production wheels spinning, which is useful. Let's take a look at how you can hire and manage your crew in X4: Foundations but also assign them to perform specific tasks like auto mining, autotrade and forming wings.X4 Foundations Playlist : https://www.youtube.com/watch?v=ICGzQ6lRSVw\u0026list=PLQ56RL63wSgMMTqCJaInUkuAfmuQ0UVnCSubscribe To SquidofLove : https://www.youtube.com/user/squidofluvplays?sub_confirmation=1Join!
Cookies help us deliver our Services. The only other real benefit to auto traders is to move goods around. That tends to give you a higher skilled pilot to work with. Holly man, that's the most information I've been told.
Get the mod on Nexus for it. Fly every ship, TRADE and FIGHT to BUILD your empire with modular station construction and THINK carefully when embarking on an epic journey. X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. Apparently captains under 3 stars are very bad when it comes to battles, so you might want to give your fleet leaders and cap ships your good captains if you like to battle. You can try to put him in a miner ship or whatever, but gaining even one star might take you 20h if not infinity time because the game is bugged. Manage an empire or EXPLORE space in first person. Thank you . a) Just get a destroyer with full complement of crew and drones. Some good ones would be Hatikva's thing(no idea how is the system called), Holy light(again, i just believe this is the name, it's the HOP one with triangle shaped highways), and the core Teladi system, the one where you find the factio representative. Press J to jump to the feed. I was wondering if after obtaining a 3 star captain in X4 foundations how best can l use that pilot.
I have a 2 Star Pilot that has been Automining for around 80 Hours and still have not leveled to 3 Star? How can i train a captain so he can do the auto trade.
We are happy to announce that we are starting the beta phase for the upcoming 3.30 update today. Auto miners are actually pretty useful for your stations to tho since if you have a factory for the entire production line you woulsnt need to buy supplies for your ships.
The sure way is poaching from large ships of …
Money is easy to get regardless, but people seem REALLY stuck on having huge automated fleets. : https://www.youtube.com/channel/UCNGtGNzCZ-9wrPxSZItFCFA/joinMy Site : https://squidoflove.com/Patreon : http://patreon.com/SquidofLuvPlaysDonate : https://goo.gl/JbFW3BTwitter : https://twitter.com/SquidofLove1Twitch : https://www.twitch.tv/squidofloveYouTube : https://www.youtube.com/user/SquidofLuvPlaysFlickr : https://www.flickr.com/photos/squidoflove#x4foundations #x4foundationsgameplay #egosoft 3 ore, 2 silicon, 1 nividium on systems where there is need for nividium, 4-2 on sectors without.
By the time you can afford fully geared destroyer fleet, you will have 50-54 3-4 Star captains and several billion made from the miners. If there are xenon incursions and your guys get to fight, they will level up pretty quickly. By mid game, the profits they generate compared to stations are very minimal. These skills are always shown with star ratings from 0 to 5 stars. Hiring crew in X4 Foundations is crucial for your success in the game. Kinda hijacking here but I wish that depending on what your start was your skill levels were different instead of all 5 stars say you started off with one star piloting you get less out of your engines 3 stare you get the normal out of it 5 stars get maybe a 15 percent boost, More posts from the X4Foundations community. X4: FOUNDATIONS, the long awaited sequel in the long running X series brings our most sophisticated universe SIMULATION ever. Everyone wants a 3 star captain but nobody says anything … Set it to patrol a sector that XEN passby 1-2 at the time. If you put a 3 star pilot in the cockpit of a destroyer, they'll start shooting more or less in the right direction in combat (instead of helplessly flailing about like less experienced pilots). i feel like cheating every time i buy a ship but well, skills doesnt seem to add more than enabling auto actions so... other than that ive never noticed that any of my pilots/captains/managers would have ever gained skill, marines do with boarding and engineers definitely do by repairing its actually pretty easy to get a 3 star captain, just have to run missions for the 2 and 3 star seminars. Auto traders and miners are mostly only useful in the early game. Manage an empire or EXPLORE space in first person. I ended up with a large freighter with high preset that got a captain that couldn't autosell it was so low.